Localizing your game in Unity

Nowadays it’s rare to create games with only one language available for a player. So today we will tackle localizing games in Unity using Singleton Design Pattern and Data Serialization.

Why should I care?

I know that we are living in a world where the English language becomes a standard mean of communication, but there are still people that don’t speak English! So the only way to get to them is to make a game available in their native language.

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